#include <math.h>

#include "bezier.h"

using namespace PBVP;

BernPoly::BernPoly()
{
	// TODO
}

BernPoly::BernPoly(int barydim, int tensordim, int barydegree, int tensordegree[], 
				   float coeff[], float *simplex,float hypercube[][2])
{

}
